Parker Britt
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As a technical Visual Effects artist specializing in creating procedural models and animations in Houdini, I’m passionate about developing tools that simplify complex workflows. I enjoy creating tools for artists, knowing I’m helping someone achieve their creative vision, that might otherwise be out of reach. I find programming within the field of VFX to be especially rewarding because my work has a visual representation that goes beyond the code.
With a passion for freedom and open source, I spend a lot of my spare time programming and experimenting in Linux. On top of being a hobby, this influences a lot of my work as I am constantly learning transferable skills and technologies. I love the collaborative nature of open-source communities, where people can come together to build tools that benefit everyone, without the constraints often found in closed systems.
Houdini
Python
C++
Java
Nuke
Maya
Zbrush
Solaris
USD
MaterialX
Vex
Qt
Linux
Bash
Docker